I am new to Unity and I have been pissed off for the final 5 days. I am attempting to use a toon / cel shader to my object which I’ve imported from Blender. It already has a default materials referred to as Participant Materials
which shops the feel of the mesh as imported from Blender.
How do I add a separate materials on prime which merely “toons” the item, with out having to change the prevailing supplies and different properties?
Be aware: All youtube tutorials, docs, articles contain shaders of a single shade, or (at greatest) need to import the feel picture into that shader immediately.
Issues I’ve tried however did not work because of beforehand talked about causes: